native_name=Sideras
gender=male
familyNameList=greek_family_names
firstNameList=greek_men_names
icon=iron

travelbook_held_item=iron

texture=textures/entity/byzanz/male/byz.peasant.A.png
texture=textures/entity/byzanz/male/byz.peasant.B.png
texture=textures/entity/byzanz/male/byz.peasant.C.png
texture=textures/entity/byzanz/male/byz.peasant.D.png
texture=textures/entity/byzanz/male/byz.peasant.E.png
texture=textures/entity/byzanz/male/byz.peasant.F.png
texture=textures/entity/byzanz/male/byz.peasant.G.png
texture=textures/entity/byzanz/male/byz.peasant.H.png
texture=textures/entity/byzanz/male/byz.peasant.I.png
texture=textures/entity/byzanz/male/byz.peasant.J.png
texture=textures/entity/byzanz/male/byz.peasant.K.png

clothes=free,textures/entity/byzanz/male/clothes/byz.smith.1.A.png

clothes=clothes_byz_wool,textures/entity/byzanz/male/clothes/byz.smith.2.A.png
clothes=clothes_byz_wool,textures/entity/byzanz/male/clothes/byz.smith.2.B.png

itemNeeded=clothes_byz_wool

goal=gorest
goal=gosocialise
goal=chat
goal=gopray
goal=goDrinkWine
goal=makesteelpickaxe
goal=makesteelaxe
goal=makesteelshovel
goal=makesteelhoe

goal=makeleatherhelmet
goal=makeleatherchest
goal=makeleatherlegs
goal=makeleatherboots
goal=makesteelhelmet
goal=makesteelchest
goal=makesteellegs
goal=makesteelboots
goal=makegoldhelmet
goal=makegoldchest
goal=makegoldlegs
goal=makegoldboots
goal=makediamondhelmet
goal=makediamondchest
goal=makediamondlegs
goal=makediamondboots
goal=makewoodensword
goal=makestonesword
goal=makesteelsword
goal=makegoldsword
goal=makediamondsword

goal=makecastingbasin
goal=makecastingchannel
goal=makecastingtable
goal=makefaucet
goal=makesearedbricks
goal=makesearedtank
goal=makesmelterycontroller
goal=makesmelterydrain

requiredGood=seared_brick,64
requiredGood=seared_bricks,64
requiredGood=smeltery_controller,10
requiredGood=smeltery_drain,10
requiredGood=seared_tank,10
requiredGood=faucet,10
requiredGood=casting_table,10
requiredGood=casting_basin,10
requiredGood=wood_oak,10
requiredGood=leather,10
requiredGood=iron,10
requiredGood=gold,10
requiredGood=diamond,10
requiredGood=wool_white,2
requiredGood=cobblestone,10

baseAttackStrength=5
tag=helpInAttacks
experiencegiven=5